Comic Mischief

"A game that keeps a smile on the player's face is a wonderful thing" – Shigeru Miyamoto, Nintendo

Leave a comment

The State of the Shaman.

The state of the Shaman class this expansion has been… Well, pretty disappointing. I did pretty well while levelling up to 100, with a mix of raid gear and new WoD questing/dungeon gear, but the minute I hit 100 and started queueing for level cap content, the party kind of ended.

I’m not really one to complain much about balance or my class anymore. I haven’t really been into that since probably Burning Crusade. Partly because I just love playing Enhance so much, but partly because I’ve realised a vast majority of complaining isn’t constructive or isn’t fair. Everybody wants their class to be #1.

That said, the current state of the Shaman is definitely disappointing. It was acknowledged, and we received a minor buff of 20% to two abilities.

Then not so long after, we received a nerf to Maelstrom Weapon.

This was the point that I really started having a problem with not only the spec, but the way Blizzard decided to handle it. When you acknowledge a spec – a whole class, in fact – is at the low end of damage output and needs tweaking, you don’t turn around and hand out a nerf. Even if that nerf needs to happen down the track, it’s just poor timing and terrible management to even consider doing it before fixing the problems the community has highlighted, and you have publicly acknowledged as being a concern.

A better and more obvious way to handle it would have been to simply note the nerf needed, tweak and balance the rest of the problems, and either do it all at once or fix the issues and then hand out the nerf.

It just seems obvious to me that the way they handled it is exactly what they should have not done.

  • Shamans need a bump, they’re on the low side at the moment.

This is the latest from Blizzard, so we’ll see. At the risk of sounding incredibly melodramatic, I don’t have a lot of enthusiasm for them or the game just at this moment.

That’s for a number of reasons, not just the Shaman thing. The Shaman thing will hopefully be fixed, after they finish bumbling around and further messing it up.

It’s been a rough launch for Warlords of Draenor. The garrison feature, a primary feature of the entire expansion, still isn’t even working properly and disconnects or inability to even access it are regular.

So, watch this space. I’ll be keeping my eye on what’s happening with my beloved class and no doubt rambling about it here.


Leave a comment

Why can’t we be friends?

One of the biggest elements of an MMO is, well, the other people. The community.

Over the years with World of Warcraft, I’ve seen the community change dramatically. Vanilla WoW (pre-BC) was, without a doubt, the golden age of the WoW community*.

I expect I’ll cop some disagreement there, and shouts of “You’re just being nostalgic!”

My personal experience with the community over the years has only confirmed my stance on this: the vanilla community was the strongest.

Anyway, this post isn’t about a trip down memory lane. This post is to a couple of kinds of players I have encountered recently.

To the player over the weekend who criticised my healing in a battleground: A 15-man battleground, maybe 5 minutes into the match. This player started calling me out for “sh?t healing”.

(I’d just watched him run away from a base, for no reason, and leave it completely undefended, mind you.)

As loudmouths tend to do, he garnered support from another player instantly: “Agreed, sh?tty healer”.

I checked the scoreboard and the group make-up. Not only was I the only healer Horde side (therefore making it actually physically impossible for everyone to get heals at all times on a 15 man match with 4 bases spread out over the map), but I was top of the healing done – by a considerable margin. The Alliance had healers, but I was outhealing them.

Instead of just playing nice, I talked back. Something along the lines of, “How about you worry less about my healing, which is fine, and more about defending the base you just left?”

<Insert some random trash talk about what a terrible healer I am, I honestly can’t remember what he said other than that it continued to be rude.>

Him and his buddy (or supporter, or whatever) continued being rude, trash talking, name calling.

Well, that was it. I told them that it was unfortunate they were such jerks, because not using any AOE healing was going to be a real pain in the butt, but I can’t use it now because I don’t want them putting up with any of my sh?tty heals.

And I did exactly that. I single target healed the rest of the battleground. We won in the end and I was still top of the healing scoreboard across both factions.

Of course, I did the utterly childish thing and /point and /laugh at both of those players as they died next to me while I healed everyone else around us.

Just before we won the final points, my friends and I let them know in battleground chat that not only were they being incredibly rude, but I was top healing and we’d secured a victory, so what was the point of their rudeness?

They’d stopped saying anything at all by this point.

I thought it was hilarious at the time, but after writing it out, I know it was all around pretty childish of me. Then again, what do people expect? I’m tolerant of every mistake under the sun that players might make. I make mistakes myself, we all do.

But one thing I absolutely cannot stand is the rudeness. I personally am not offended or upset by it – I looked logically at the situation and realised they were bitching about not getting heals from the complete other side of the map, mere minutes into the match! They also knew enough to know I was the lone healer on our side, because they specifically called me out for it.

So while their rude nonsense didn’t bother me on a personal level, it sure as hell bothered me on a different level. What if it was a new healer trying out a BG? What if it was someone who isn’t sure they’re capable of healing stuff?

These guys would have called them out – rudely! – and probably completely ruined their experience. Called them sh?t for no reason. Made them feel like they weren’t capable.

And that. That bothers me.

There are a plethora of different ways to ask for more/better/focused healing, and being rude isn’t one of them, especially in circumstances that are beyond the healer’s control.

So, yes. If you’re going to be so directly and unjustifiably rude, I’ve stopped just letting it slide. I will retort in kind.

Raging and swearing at someone because you have an opinion is just uncool. These guys were dropping ‘sh?t’ this and ‘sh?t’ that and ‘f#cking’ this, ‘f#ck you’, etc. Ridiculous.

Had they just said, “Help LM, we need some heals” or something – totally different matter. I would have gone as soon as possible and healed my butt off.

* I would like to point out here I’m not making any comment on game-play, balance, anything except the community.

Leave a comment

Stat Priority for Windwalker Monks

  1. Agility
  2. Hit and Expertise to Cap (7.5% each)
  3. Haste to 6,000
  4. Crit
  5. Haste over 6,000
  6. Mastery = Hit over 7.5%


I found this stat priority list posted by a Moderator on MMO-Champion. I’ve been out of the game too long to feel completely comfortable commenting on it, but I do find it interesting that Agility is prioritised over Hit and Expertise caps. From a quick glance, I also wouldn’t have placed Mastery quite so low, but I’d say that comes more from playing Enhancement for so long and being so used to loving Mastery more than anything else! 🙂

Leave a comment

Clocked it!

When I was a kid, we used the expression ‘clocked it’ whenever one of us managed to finish a video game. It’s not something I’ve heard anyone else say for years, and after a recent conversation with a friend – where I had to explain what I meant – I decided to look into it.

From most sources I can find, it looks like the expression was pretty common in the early 90’s – about when I would have first encountered it.  However, I encountered two different definitions:

  1. Simply finishing the main adventure in a game
  2. A complete, 100% finish – all side quests/achievements/etc

I couldn’t find anywhere that could either agree on which meaning was correct, or on the origins of the term. However, I did come across explanations and the origin for a slightly different expression – “clean one’s clock”.

World Wide Words defines the phrase as:

In American English, To clean someone’s clock means to trounce one’s opponents in a game (“We’ll clean the Dodgers’ clocks today”) or generally to inflict a severe reverse (“Republicans got their clocks cleaned in November’s elections”).

They’ve even managed to trace it back to 1908. I wonder if the 1990’s version – “I clocked that game” – has any relation to “clean one’s clock”?