This needs no real post or even introduction:
I have a friend who has been purchasing Challenge Mode Gold 9/9 carries for his characters, and talking about it with him recently has got me thinking once again about Blizzard’s insistence on removing content.
Their announcement specifically on the removal of Pandaria’s Challenge Mode:
“…the difficulty of Mists of Pandaria’s dungeons will no longer be tuned the same as they were. In the spirit of fair play, when the aforementioned patch is released a little while before the new expansion launches, the current slate of Challenge Mode dungeons will no longer be available, and the achievements they award will be converted to Feats of Strength.”
While I understand they’re supposed to be difficult and supposed to be an eventually rare reward, removing the content just seems a little backwards to me.
I can see that people worked their butts off to get these achievements and probably feel they deserve some recognition for it. If I held the reins, though, I’d make their recognition the Feats of Strength and maybe an exclusive recolour of the CM gear sets.
For everyone else, I’d still let them get 9/9 Gold once it’s no longer relevant content. Reward them with a “normal” achievement for doing so and a recolour (an intentionally crappier one, just like LFR gear) of the gear sets.
It just seems odd to me, to put the effort into designing the content, achievements, and rewards and then pull them away to keep things “fair”. Especially in a game that people are clearing content faster all the time and constantly asking for “more to do”.
Additionally, every time Blizzard remove something, it has that air of “But it will be back soon!”. Even Tier 3 gear, from the original Naxxramas, has made a reappearance in game on the Black Market Auction House. Imagine having had “exclusive” gear for years, and then having them reintroduce it for people to simply purchase with gold. I had my Swift Zhevra mount since Burning Crusade, and never saw anybody on it. Just recently they decided to reintroduce it as a RAF reward and suddenly they’re everywhere.
I think what’s the most frustrating about this is the inconsistency. Either retire things for good, or keep them in/bring them back. Don’t leave us wondering if they’ll eventually end up reused, or for sale on the Black Market.
Given that players can purchase the achievements and all that come with it (mounts, titles, gear), it also just seems ridiculous to remove it to be fair. People who view that as fair are probably already bothered by those purchasing it.
How does someone paying X amount of gold deserve these “prestigious” items any more or less than someone coming in and clearing them at level 100?
Let’s use normal achievements vs. Feats of Strengths properly, and keep more content in the game.
(Before anyone asks, no, I’m not just butthurt because I haven’t got the achievements or items. I too had the opportunity to purchase them. I don’t particularly like my class’ gear set, I wouldn’t use the mounts or the title, etc.)
Seriously, just wow. Blizzard have outdone themselves with the 10 year celebrations announced today.
At this point I don’t even know what to say except “holy awesome!”
So here’s what we’re getting:
- Tarren Mill Vs. Southshore – The Rematch
If you engaged in PvP early on in WoW, you might have fond memories of—and perhaps a few scars from—the endless tug-of-war between Horde and Alliance players at Tarren Mill and Southshore. To recapture that feeling, we’ll be opening a Team Deathmatch–style Battleground based on that timeless struggle. However, unlike the old days of Tarren Mill vs. Southshore, there will be a clearly defined victor, so you’ll need to work as a team or face crushing defeat.
YES. YES I DID PARTICIPATE IN THE ENDLESS BATTLES IN TARREN MILL VS. SOUTHSHORE. I can’t wait for this. Oh man. This is going to be epic. Looks like this is only going to be around for the duration of the anniversary, but they are considering bringing it back each year.
- Molten Core – LFR Version
Molten Core provided many WoW players with their first taste of WoW raiding. For the anniversary celebration, max-level players will be able to participate in a special 40-player Raid Finder version to relive the experience of hunting down Ragnaros and his minions within his fiery lair. Downing the Firelord will earn you an Achievement and a special Core Hound mount reward (fireproof leg armor not included).
Yep, Molten Core was the first raid I ever stepped foot in, and I was terrified of screwing up. I got extra lucky and got my first level 60 epic in there on one of my first runs too, the old Arcanist Mantle. Still have it too. 🙂
- Corgi Pet!
Anyone who logs in during the 10-year anniversary event will also be able to claim a feisty, fiery new pet: the Molten Corgi! Just think of the corgi-parade potential when you and your friends summon these wee waddling balls of fire for a walk.
In summary: HELL YEAH!
I’ve been hanging out in Azeroth for nearly a decade now, and I’ve mostly been a model citizen.
I found myself thinking about the rotten things I’ve done in my time wandering Azeroth, and one thing comes to mind.
1. The time I stole an Arcanite Ripper
Way back in Burning Crusade, we had a world event boss in Karazhan called Prince Tenris Mirkblood. Mr PJ and I formed a group to run Kara, and had pretty much one rule: “You can only roll on your main spec”.
I was a Holy Paladin.
The Arcanite Ripper dropped and I did something I’d never done before: I totally broke our own raid rules and rolled Need on something out of greed and/or vanity.
As soon as it landed in my bags, I realised what I’d done and cringed. The group was going to yell at me and disband, all because I’d had a minor fit of loot greed.
Nobody said a word. I guess at that stage we didn’t realise how rare the item would become, or that it would be removed.
That’s probably the only real dirtbag thing I’ve done. I’ve yelled at a couple of people and stuff, but mostly I’m not really a jerk, I don’t steal, and so on. Not a bad record for 10 years of playtime, I guess.
What’s the worst thing you’ve done in Azeroth?
It’s “Potentially Unpopular Opinion” time here at Comic Mischief.
I intentionally keep my eyes and ears closed about expansion news and only read certain tidbits, because I love the exciting new ‘shiny’ feel of new content. I’ve always done it this way, from Burning Crusade through to Mists of Pandaria.
Today, though, I read one of those tidbits on my Facebook feed:
“Old World Dungeon Revamps”
So I clicked through. Revamped dungeons include: Blackfathom Deeps, Razorfen Downs and Razorfen Kraul. Previously I’ve noted that Upper Blackrock Spire is also on this ‘revamp’ list.
The really low level ones – BFD, RFD and RFK – these aren’t particularly favourable dungeons of mine, not like UBRS is, for example.
Can’t we just leave certain things alone? Make a level 100 heroic version if you must, with the revamp changes, but why can’t we just leave old dungeons the way they were? The years of memories built in these places, the fun times with friends, the days of wiping in UBRS with pug groups that had to pay someone to let them in the door in the first place…
Yes, nostalgia is going to rear its head in this post.
I was disappointed when they changed Scholomance, and I really like Lilian Voss. I wish they would just leave the old dungeons alone. Make a 90 version, sure, give it all the bells and whistles and so-called improvements.
But sometimes on a bored night, as a person who has played for – what is it? 10 years now? – it’s nice to just ride over to one of my old favourite dungeons and wander around, remembering funny and trying times in there.
The Upper Blackrock Spire revamp upsets me the most. I’m not sure if Lower is on the list as well yet, but I hope not. I’m particularly sensitive about pretty much everything in Blackrock Mountain.
As a level 60 raider, BRM was an incredibly important place. Starting from half an hour before raid time, that was the time to get ready and leave Stormwind/Ironforge and make your way, as a group, toward Molten Core (and later, Blackwing Lair). Yes, I was Alliance back then.
The path would always be completely covered with white – the skeletons of other players who had run into the opposite faction and hadn’t made it to the instance portal. We’d carefully tread over their remains, all eyes peeled for Horde.
And if you were unfortunate enough to miss a group and had to head there solo – well, good luck getting to the raid on time, because it wasn’t going to happen without several corpse runs.
Yeah, it was frustrating being stuck solo and dying repeatedly. But the payoff was when you had a good run, and you outnumbered the enemy – the Honor, the kills, the hilarity of being the big bosses on Blackrock Mountain for those 15 minutes before you zoned in to start the raid.
Dungeons like Upper Blackrock Spire, Blackrock Depths – those were the places we started to earn reputations for being decent players. They were the places – BRD in particular – that we could spend an entire day in and sometimes not even finish it, with lots of dying and getting lost in the mix.
Blackrock Depths was the place we took a really good friend, who’d unfortunately had his account hacked twice. The second time, he got it back with nothing – no gear, no money, nothing. We grouped up and took him to Blackrock Depths, passing on everything so he could loot it to wear or sell, just to get him back on his feet a bit. We spent hours in there, chatting and laughing, cheering him up about losing all his stuff.
By the end of the afternoon, he was feeling better about it all. He wasn’t geared anymore, but he had some stuff, and we’d spent hours having fun. He logged off a lot happier than when he’d logged in.
Another friend and I kept chatting into the night about it, positive we’d done good and gotten our friend back.
The last message I ever got from the friend who got hacked was an in-game mail, saying he’d been hacked a third time, lost it all again, despite scanning his computer thoroughly and repeatedly.
We never saw him log on again, but at least we had the memories of that day in Blackrock Depths.
Memories of another pre-BC friend telling me I’d spend all day trying to get to Drakk in UBRS, and my first ever clear being pretty much a one-shot. Me thinking he was crazy for saying otherwise, until I found another group for UBRS and his prediction came very, very true.
I just wish they’d leave old dungeons alone.
Let me have my quiet nights, where I go in and clear these places and look around.
Walking the now empty halls of play and years gone by, remembering the friends who quit, the friends who had me laughing, the friends who taught me how to play and what to do – and how to not be that annoying healer with a “Your healer is getting attacked! Protect me!” macro.
I guess I’ll be paying some last visits to these dungeons before they’re gone, but I just wish Blizzard would stop trying to “improve” the old content. Some of us love it for a reason.
Because I hate missing out on these kind of announcements, I’m reposting this for people to see. The Guardian Cub pet will be removed from the Blizzard store in the next few weeks – reportedly not before June 18. You can get your very own now for US $10.00